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Lake House by Xenia Grau

Lake House by Xenia Grau

In this project, I wanted to create a 3D Model from a selected concept. I chose the concept from Jung Yeoll - "Private House in the Lake Village" (you can find the link of the artwork at the end of the description).
I wanted to fully represent the concept in 3D and add an extra element (I added a little canoe with a lantern at the bottom of it).
For this project, I decided to do it entirely with a model kit (a set of assets that assembled make the final product), you can see it in one of the posts.
Apart from the modeling, I also did the texturing, shading and lighting of the house.
If you have any feedback for it is really welcome!
Thanks for reading this big text and that's all, hope you like it!

Concept by:
https://www.artstation.com/artwork/ZBDLZ
(Thank you SO much for letting me try to do this concept in 3D)

Programmes used:
- Modeling: Autodesk Maya and Pixologic ZBrush
- Shading and Texturing: Substance Painter and Autodesk Maya
- Lighting and Rendering: Autodesk Maya
- Post production: The Foundry Nuke and Photoshop

3D final render of the Lake House

3D final render of the Lake House

3D final sculpt of the Lake House

3D final sculpt of the Lake House

Comparative from concept reference to final render.

Comparative from concept reference to final render.

Final render with asset model kit.

Final render with asset model kit.

Comparative from concept reference to 3D sculpt.

Comparative from concept reference to 3D sculpt.

Comparative from concept reference to model wireframe.

Comparative from concept reference to model wireframe.